Combat

Combat is a major part of tradelands. On your journey, sailing the seas or traversing the land, you will encounter hostile players. Weapons are necessary to defend yourself, or to cause these terrors yourself.

There are different weapons for different uses. Actual weapons are better than pickaxes, axes, torches, and fishing rods for combat. There are two kinds of weapons: Melee weapons, and ranged weapons. Melee weapons include battleaxes, swords, daggers, and more. Ranged weapons include guns and crossbows.

Ranged weapons
Ranged weapons vary based on their combat capabilities. Crossbows use cheaper ammunition (bolts) while guns shoot farther. Projectiles do more damage to players as a headshot. If the projectile shot is not a headshot, then the damage dealt is significantly lower.

Melee weapons
Melee weapons include small weapons such as daggers and knives. Medium weapons include different swords, axes, scythes, and rapiers. Larger weapons include battleaxes, halberds, spears, glaives, longswords, sledgehammers, and more.

Melee weapons deal different amounts of damage and have different advantages. Daggers and rapiers swing fast while doing little to moderate damage. Swords can swing at either a moderate speed (sabre) or at a faster speed (falchion). Larger weapons can consume a large amount of stamina and are slow to swing but can deal large amounts of damage.